Aumente los FPS en Chivalry 2 a través de archivos de juego



Si no desea que todo se vea tan básico, intente eliminar algunas líneas del archivo del motor, puede experimentar y encontrar un cfg que le guste cómo: Windows+R escriba “appdata” y presione ok LocalChivalry 2SavedConfigWindowsNoEditor Engine.ini pegar configuración y guardar reiniciar juego ESCRITO POR SUNDER

[SystemSettings]
r.AllowGlobalClipPlane=0 r.AllowLandscapeShadows=0 r.AllowOcclusionQueries=1 r.AllowPointLightCubemapShadows=0 r.AllowStaticLighting=1 r.AllowSimpleLights=0 r.HighQualityLightMaps=1 r.AllowSubPrimitiveQueries=0 r.AmbientOcclusionLevels=0 r.AOQuality= 0 r.AsyncCreateLightPrimitiveInteractions=1 r.Atmosphere=0 r.BlackBorders=0 r.BloomQuality=0 follaje.DensityScale=0 follaje.DensityScale=0 hierba.Enable=0 hierba.Enable=0 r.CreateShadersOnLoad=1 r.DepthOfFieldQuality=0 r.DetailMode=0 r.DFFullResolution=0 r.DisableDistortion=1 r.DistanceFieldAO=0 r.DistanceFields=0 r.DistanceFieldShadowing=0 r.DOF.Gather.EnableBokehSettings=0 r.DOF.Gather.PostfilterMethod=0 r. DoTiledReflections=0 r.EnableAsyncComputeTranslucencyLightingVolumeClear=1 r.EyeAdaptationQuality=0 r.FastBlurThreshold=0 r.Fog=0 r.EmitterSpawnRateScale=0.01 r.EmitterSpawnRateScale=0.01 r.GTAO.Combined=0 r.HairStrands.Enable =0 r.HeightFieldShadowing =0 r.HeightfieldGlobalIllumination=0 r.HLOD=0 r.IrisNormal=0 r.LensFlareQuality=0 r.LightShaftAllowTAA=0 r.MotionBlurQuality=0 r.MSAACount=0 r.PostProcessAAQuality=0 r.PostProcessAllowBlendModes=0 r.PostProcessAllowStencilTest =0 r.ReflectionEnvironment=0 r.RefractionQuality=0 r.SceneColorFringeQuality=0 r.SeparateTranslucency=0 r.LightMaxDrawDistanceScale=0 r.LightShaftQuality=0 r.SSGI.Enable=0 r.SSR.Quality=0 r.SSS. Calidad=0 r.SubsurfaceScattering=0 r.SupportAtmosphericFog=0 r.TiledDeferredShading=0 r.Tonemapper.Quality=0 r.UseFastIntersect=1 r.VolumetricCloud=0 r.VolumetricFog=0 r.Water.SingleLayer=0 r.SkyLightingQuality =0 r.TranslucentLightingVolume=0 r.ParticleLightQuality=0 r.CapsuleDirectShadows=0 r.CapsuleIndirectShadows=0 r.CapsuleShadows=0 r.ClearCoatNormal=0 r.ContactShadows=0 r.DFShadowQuality=0 r.HFShadowQuality=0 r.ShadowQuality =0 r.ForceHighestMipOnUITextures=1 r.DontLimitOnBattery=1 r.DefaultFeature.AmbientOcclusion=0 r.DefaultFeature.AntiAliasing=0 r.DefaultFeature.AutoExposure=0 r.DefaultFeature.Bloom=0 r.DefaultFeature.LensFlare=0 r.DefaultFeature .MotionBlur=0 r.ParallelBasePass=1 r.ParallelGatherShadowPrimitives=1 r.ParallelInitViews=1 r.ParallelPrePass=1 r.ParallelShadows=1 r.ParallelShadowsNonWholeScene=1 r.ParallelSingleLayerWaterPass=1 r.ParallelTranslucency=1 elocity=1 AllowAsyncRenderThreadUpdates =1 AllowAsyncRenderThreadUpdatesDuringGamethreadUpdates=1 FX.AllowAsyncTick=1 FX.MaxCPUParticlesPerEmitter=50 FX.MaxGPUParticlesSpawnedPerFrame=2048 FX.EarlyScheduleAsync=1 AudioThread.UseBackgroundThreadPool=1 AudioThread.EnableBatchProcessing=1 s.AsyncLoadingThreadEnabled=True s .AsyncLoadingThreadEnabled=True BoostPlayerTextures=1.0 AllowStreamingLightmaps= False r.Streaming.Boost=0 r.Streaming.FullyLoadUsedTextures=1 r.Streaming.HLODStrategy=1 r.bForceCPUAccessToGPUSkinVerts=True r.Streaming.FramesForFullUpdate=60 r.Streaming.DropMips=0 r.Streaming.LimitPoolSizeToVRAM=1 r. Streaming.MipBias=0 r.Streaming.UseAllMips=1 r.Streaming.UseMaterialData=1 r.Streaming.UseNewMetrics=1 r.Streaming.UsePerTextureBias=1 r.Shaders.Optimize=1 r.Shaders.FastMath=1 r.UseShaderCaching =1 r.UseShaderPredraw=1 r.AccelPredrawBatchTime=0 r.AccelTargetPrecompileFrameTime=0 r.Streaming.DefragDynamicBounds=1

[WindowsApplication.Accessibility]
StickyKeysHotkey=Falso ToggleKeysHotkey=Falso FilterKeysHotkey=Falso StickyKeysConfirmation=Falso ToggleKeysConfirmation=Falso FilterKeysConfirmation=Falso

Concluzion: Boost FPS In Chivalry 2 Through Game Files – Chivalry 2 Tips,Chivalry 2 FPS,Chivalry 2 Better Performance

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